VSLA E-Learning App Phase 3
Project strategic focus areas:
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VSLA E-Learning App Phase 3
Project strategic focus areas:
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Grant recipient
Grant manager
Context
This project strives to develop proven procedures for the use of the app by:
- Developing procedures in a regional partnership.
- Evaluating these over a full VSLA cycle.
- Adjusting the procedures based on the learnings.
Objectives
The purpose of this third phase is to establish and validate procedures/guidelines for the use of the VSLA simulation game app thereby establishing proven impact ofthe app by documenting the outcomes when the app is utilized.
Project Outcome
- Generic procedures/guidelines for the use of the VSLA Simulation Game App in a local organization/NGO/country office implementing VSLA.
- Evidence of the impact of the use of the VSIA Simulation Game App compared to implementing VSIA without the app.
- Assuming the project demonstrates evidence of positive effects the results shall be disseminated through: o Presentation of the procedures/guidelines and findings at SEEP 5G conference in 2022 and SEEP network in general, DCA internal channels, DCA partnership channels, ACT Learn, Fabo lnitiative, danish Forum for Microfinans
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